We want to make game development easier, so you can build your best game. So this is where you can find our blog, guides, videos, documentation and more.
Our primary goal is to deliver the best product, which sometimes involves deprecating features that no longer align with their core product vision. This decision is influenced by factors such as market shifts, lack of technology support, or the need for a complete overhaul.
April 11, 2024Our popular Leaderboards feature, known for its ease of implementation and cross-platform compatibility, has been updated to now include scheduled resets and rewards.
April 2, 2024In-game purchases, whether it be cosmetics, battle passes, boosters, or more, are here to stay. Yet, integrating and supporting cross-platform in-app purchasing has traditionally been challenging. With the release of our new in-app purchase (IAP) integrations, starting with Steam, Google, and Apple, this process has become significantly easier.
March 14, 2024We love playing games cross-platform and wish more games made it possible. But it's a big tehcnical lift to achieve. Thankfully we've made this entirely possible to achieve for any game on any device thanks to our new Unified Player Accounts service.
February 29, 2024Providing players with a way to connect multiple platform accounts together is a great way to improve and secure their game experience. We've made all of this possible with Unified Player Accounts and written these guides to make it seamless to integrate.
February 29, 2024Use LootLocker's Remote Login to quickly and easily add additional authenticating methods to your game, from mobile, to consoles and PC. This guide will walk you through implemeting Remote Login in your Unity game.
February 29, 2024Implementing sign in with Google is a common frustration among game developers around the world. Surprisingly, there is little documentation on how to do this - until now. We've taken it into our own hands to make your life easier.
February 29, 2024As a game designer you're often actively balancing your game while players are playing it - either based on player feedback or certain key metrics. In this guide we'll show you two ways LootLocker can be used to balance your game more easily, using a CSV or Google Sheets - all from the cloud!
January 16, 2024